Text preview for : s540_x540_rs-232.pdf part of proxima S540_X540 RS232 CODES FOR SERIAL COMMUNICATION



Back to : s540_x540_rs-232.pdf | Home

1
1.1 1.2

SETTING UP ................................................................................................................... 3
RS232 CONTROL CABLES ...............................................................................................................................3 RS232 SETTINGS............................................................................................................................................3

2 3 4
4.1 4.1.1 4.1.2

GENERAL ....................................................................................................................... 4 FUNCTION TYPE ........................................................................................................... 4 PROTOCOL MESSAGES .............................................................................................. 4
MESSAGE FORMATS ........................................................................................................................................4 Message Head .......................................................................................................................................4 Message Body .......................................................................................................................................5

5

COMMAND RETURN CODES ........................................................................................ 6

TRANSACTION EXAMPLES ................................................................................................... 6 6 TABLE OF FUNCTIONS ................................................................................................. 8

APPENDIX 1: CRC CALCULATION ALGORITHM................................................................. 10

1
1.1

SETTING UP
Rs232 Control Cables
Description Mouse Cable 4 meter PC Mouse Adapter RS232 Straight

Please order the following parts: Part Number 301.102A 301.113B

Table 1

1.2

RS232 Settings
Default setting 9600 8 None 1 None

The setting is: Parameter Baudrate Data bit Parity bit Stop bit Flow Control

Table 2

2 GENERAL
This document describes the Communication Protocol between a ProximaŽ Projector and a Computer (Host). By using this connection the Host will be able control the projector.

This document are HEX command based only and a regular Terminal program like hyperterminal etc. can therefore not directly be used unless the COM port are activated by the user. This document is aimed at control systems in general which is HEX based.

3 FUNCTION TYPE
The Function is grouped in four different function types: Function type Execute State Comments An execute function executes an action on the projector, i.e. only one state. An State function performs a set operation from a predefined list of states. Not all values in the range have to be legal. As state but returns ASCII strings An adjust function is characterized by Maximum > Minimum. And all the integer values between Minimum and Maximum are legal.

State String Adjust

Table 4

4 PROTOCOL MESSAGES
4.1 Message Formats
Message Body (6Byte)

The message is always divided in a header and a body part: Message Head (7Byte)

4.1.1 Message Head
The message head has the following structure: Byte 0 Byte 1 Magic Number 0xEF 0xBE Byte 2 0x80 Byte 3 Byte 4 Body size 0x06 0x00 Byte 5 Byte 6 CRC CRC_lo CRC_hi

Table 5

All values is in hexadecimal indicated with the leading 0x. The Magic number is used for synchronizing the start of a message. The Body size is set to the number of bytes contained in the Body part of the message. Currently there is only one type of body so the size is fixed to 0x0006. The CRC field contains the CRC of the message. The CRC algoritm is given in Appendix 1. To disable CRC set CRC_lo=0x00 and CRC_hi = 0x00. The Message Head ­ if the CRC are disabled ­ then looks like the following string: 0xBE 0xEF 0x80 0x06 0x00 0x00 0x00. This Head will be present in all strings sent to the projector from the host.

4.1.2 Message Body
The message body has the following structure: Byte 0 Byte 1 Operation Type 0x00 OpTypeLo Byte 2 Byte 3 Function FuncNum_lo 0x00 Byte 5 Value Opval_lo Opval_hi Byte 4

Table 6

4.1.2.1 Field description
Field Name Field Value OpTypeLo 0x01 0x02 0x03 0x04 0x05 0x06 Description Operation Set. Set current value Operation Get. Gets the current value Operation Initialize. Initialize the value to default. Should not be used Operation Increment. Increment the value by one step. Only valid for "Adjust" functions. Operation Decrement. Decrement the value by one step. Only valid for "Adjust" functions. Operation Execute. Execute the operation. Only used for "Execute" operations The actual function number to execute. A list of usable FuncNum is given in Chapter 9 Only used by Operation Set. The actual value to set the operation to. For all other operation actions, this field is set to 0x0000.

Operation Type

Function Value

FuncNum -

Table 7

5 COMMAND RETURN CODES
The Serial protocol returns an acknowledgement ("return code") for every packet sent. If the host sends a packet, then the projector acknowledge the receipt of this packet. The return codes are detailed in the table below.

Command Return Code Name ACK NAK

Return Code Value 0x06 0x15

ERR

0x1C 0xXXXX

VAL

0x1D 0xXX 0xYY

STRING

Strings 0x06

Description Packet acknowledged ­ no errors. Normal response when receiving Packet not acknowledged ­ some error occurred in receiving this packet. Usually Indicates a CRC error. Packet was received OK, but an error occurred when executing the command contained in the Packet. The two bytes following the 0x1C (0xXXXX) are the error code Packet value returned. This return code will be sent in response to a Operation packet of type OPERATION_GET. The first byte after 0x1D (0xXX), is the least-byte of the returned value. The 0xYY is the most significant-byte of the returned value. ASCII Strings and at last ACK

Table 8

TRANSACTION EXAMPLES
Example 1: Set
Host: Projector Operation Set Packet => <= ACK

Example 2: Get
Operation Get Packet => <= VAL VAL=0x1D 0x00 0x03 means that 0x0300 is returned

Example 3: Hex sequence for Set Brightness to 70% => 0.7*255 = 178 = 0xB2
Host:

0xBE 0xEF 0x80 0x06 0x00 0x2E 0x04 0x01 0x00 0x11 0x00 0xB2 0x00
Magic number Body size CRC Op.type Function Value

7byte Message Head

6byte Message Body

Projector: 0x06

Example 4: Hex sequence for power on (with CRC deactivated) Host: 0xBE 0xEF 0x80 0x06 0x00 0x00 0x00 0x01 0x00 0x01 0x00 0x01 0x00

Example 5: Hex sequence for get Brightness
Host: => 0xBE 0xEF 0x80 0x06 0x00 0xBD 0x70 0x02 0x00 0x11 0x00 0x00 0x00 <= Projector (70%) 0x1D 0x00 0xB2

Example 5: To get ASCII Information Set Parameter in the State String function
Host: Projector Operation Set Packet => <=ASCII Strings <= ACK

6 TABLE OF FUNCTIONS
Scr.dep = Source depended Function Power Reset Tune Width Horizontal position Vertical position ColorTemp Rear Ceiling Factory reset FuncNum 0x01 0x02 0x03 0x04 0x05 0x06 0x07 0x08 0x09 0x0A F.type State Execute Adjust Adjust Adjust Adjust Adjust State State Execute States 1 (On) 0 (Off) 1 (On) 0 (Off) 1 (On) 0 (Off) Minimum 0 0 0 0 0 Maximum 255 4095 4095 4095 3 -

Table 9
Function Contrast Brightness Tint Color Sharpness FuncNum 0x10 0x11 0x12 0x13 0x14 F.type Adjust Adjust Adjust Adjust State States 5(Softest) 6(Soft) 7(Medium) 8(Sharp) 9(Sharpest) 1(On) 0 (Off) Minimum 0 0 0 0 Maximum 255 255 255 255 -

Keystone 16:9

0x15 0x16

Adjust State

0 -

255 -

Table 10
Function Volume Mute FuncNum 0x20 0x21 F.type Adjust State States 1 (On) 0 (Off) Minimum 0 Maximum 100 -

Table 11

Function On screen display Source

FuncNum 0x30 0x32

F.type State State

Language

0x33

State

Black Magnify Pan horizontal Pan vertical Freeze PnP DPMS Source Search SerialMouse
1

0x34 0x35 0x36 0x37 0x38 0x39 0x3A 0x3B 0x3C 0x3D

State Adjust Adjust Adjust State State State State State Adjust

MenuTimeOut

States 1 (On) 0 (Off) 0 (VGA1) 2 (S-VIDEO1) 3 (CVBS1) 0 (English) 1(Japanese) 2(Norwegian) 3 (Deutch) 4 (Italian) 5 (Spanish) 6 (Korean) 7 (Simpl Chi) 8 (Trad Chi) 9 (Portugeese) 10 (French) 1 (On) 0 (Off) 1 (On) 0 (Off) 1 (On) 0 (Off) 1 (On) 0 (Off) 1 (On) 0 (Off) 1 (On) 0 (Off) -

Minimum -

Maximum -

-

-

0 Scr.dep Scr.dep 0 5

26 Scr.dep Scr.dep 1 50

Table 12
Function Information FuncNum 0x40 F.type State Strings States 0 Respons is Source. information . 1 Respons is Service. information Minimum Maximum -

Table 13

APPENDIX 1: CRC CALCULATION ALGORITHM
The following `C' code can be used to calculate the 16-bit CRC required for all packets. The CRC is contained in the packet header and is calculated for the entire packet (header plus body). The CRC calculation is performed with the CRC bytes of the packet header initialized to zero. // Using two 256 byte lookup tables, quickly calculate a 16-bit CRC on // a block of data. // Params: // pcData : Pointer to data to calculate CRC on. // nCount : Number of data bytes. // Return: 16-bit CRC value. WORD CalculateCRC16(BYTE *pcData, int nCount) { BYTE cCRCHi = 0xFF; // high byte of CRC initialized BYTE cCRCLo = 0xFF; // low byte of CRC initialized BYTE cIndex; // will index into CRC lookup table while (nCount--) // step through each byte of data { cIndex = cCRCHi ^ *pcData++; // calculate the CRC cCRCHi = cCRCLo ^ cCRCHiArray[cIndex]; cCRCLo = cCRCLoArray[cIndex]; } return (cCRCHi << 8) + cCRCLo; }

// Lookup table used for hi-byte of CRC static const BYTE cCRCHiArray[] = { 0x00, 0xC1, 0x81, 0x40, 0x01, 0xC0, 0x80, 0x41, 0x01,0xC0, 0x80, 0x41, 0x00, 0xC1, 0x81, 0x40, 0x01, 0xC0, 0x80,0x41, 0x00, 0xC1, 0x81, 0x40, 0x00, 0xC1, 0x81, 0x40, 0x01,0xC0, 0x80, 0x41, 0x01, 0xC0, 0x80, 0x41, 0x00, 0xC1, 0x81,0x40, 0x00, 0xC1, 0x81, 0x40, 0x01, 0xC0, 0x80, 0x41, 0x00,0xC1, 0x81, 0x40, 0x01, 0xC0, 0x80, 0x41, 0x01, 0xC0, 0x80,0x41, 0x00, 0xC1, 0x81, 0x40, 0x01, 0xC0, 0x80, 0x41, 0x00,0xC1, 0x81, 0x40, 0x00, 0xC1, 0x81, 0x40, 0x01, 0xC0, 0x80,0x41, 0x00, 0xC1, 0x81, 0x40, 0x01, 0xC0, 0x80, 0x41, 0x01,0xC0, 0x80, 0x41, 0x00, 0xC1, 0x81, 0x40, 0x00, 0xC1, 0x81,0x40, 0x01, 0xC0, 0x80, 0x41, 0x01, 0xC0, 0x80, 0x41, 0x00,0xC1, 0x81, 0x40, 0x01, 0xC0, 0x80, 0x41, 0x00, 0xC1, 0x81,0x40, 0x00, 0xC1, 0x81, 0x40, 0x01, 0xC0, 0x80, 0x41, 0x01,0xC0, 0x80, 0x41, 0x00, 0xC1, 0x81, 0x40, 0x00, 0xC1, 0x81,0x40, 0x01, 0xC0, 0x80, 0x41, 0x00, 0xC1, 0x81, 0x40, 0x01,0xC0, 0x80, 0x41, 0x01, 0xC0, 0x80, 0x41, 0x00, 0xC1, 0x81,0x40, 0x00, 0xC1, 0x81, 0x40, 0x01, 0xC0, 0x80, 0x41, 0x01,0xC0, 0x80, 0x41, 0x00, 0xC1, 0x81, 0x40, 0x01, 0xC0, 0x80,0x41, 0x00, 0xC1, 0x81, 0x40, 0x00, 0xC1, 0x81, 0x40, 0x01,0xC0, 0x80, 0x41, 0x00, 0xC1, 0x81, 0x40, 0x01, 0xC0, 0x80,0x41, 0x01, 0xC0, 0x80, 0x41, 0x00, 0xC1, 0x81, 0x40, 0x01,0xC0, 0x80, 0x41, 0x00, 0xC1, 0x81, 0x40, 0x00, 0xC1, 0x81,0x40, 0x01, 0xC0, 0x80, 0x41, 0x01, 0xC0, 0x80, 0x41, 0x00,0xC1, 0x81, 0x40, 0x00, 0xC1, 0x81, 0x40, 0x01, 0xC0, 0x80,0x41, 0x00, 0xC1, 0x81, 0x40, 0x01, 0xC0, 0x80, 0x41, 0x01,0xC0, 0x80, 0x41, 0x00, 0xC1, 0x81, 0x40 };

// Lookup table used for low-byte of CRC static const BYTE cCRCLoArray[] = { 0x00, 0xC0, 0xC1, 0x01, 0xC3, 0x03, 0x02, 0xC2, 0xC6,0x06, 0x07, 0xC7, 0x05, 0xC5, 0xC4, 0x04, 0xCC, 0x0C, 0x0D,0xCD, 0x0F, 0xCF, 0xCE, 0x0E, 0x0A, 0xCA, 0xCB, 0x0B, 0xC9,0x09, 0x08, 0xC8, 0xD8, 0x18, 0x19, 0xD9, 0x1B, 0xDB, 0xDA,0x1A, 0x1E, 0xDE, 0xDF, 0x1F, 0xDD, 0x1D, 0x1C, 0xDC, 0x14,0xD4, 0xD5, 0x15, 0xD7, 0x17, 0x16, 0xD6, 0xD2, 0x12, 0x13,0xD3, 0x11, 0xD1, 0xD0, 0x10, 0xF0, 0x30, 0x31, 0xF1, 0x33,0xF3, 0xF2, 0x32, 0x36, 0xF6, 0xF7, 0x37, 0xF5, 0x35, 0x34,0xF4, 0x3C, 0xFC, 0xFD, 0x3D, 0xFF, 0x3F, 0x3E, 0xFE, 0xFA,0x3A, 0x3B, 0xFB, 0x39, 0xF9, 0xF8, 0x38, 0x28, 0xE8, 0xE9,0x29, 0xEB, 0x2B, 0x2A, 0xEA, 0xEE, 0x2E, 0x2F, 0xEF, 0x2D,0xED, 0xEC, 0x2C, 0xE4, 0x24, 0x25, 0xE5, 0x27, 0xE7, 0xE6,0x26, 0x22, 0xE2, 0xE3, 0x23, 0xE1, 0x21, 0x20, 0xE0, 0xA0,0x60, 0x61, 0xA1, 0x63, 0xA3, 0xA2, 0x62, 0x66, 0xA6, 0xA7,0x67, 0xA5, 0x65, 0x64, 0xA4, 0x6C, 0xAC, 0xAD, 0x6D, 0xAF,0x6F, 0x6E, 0xAE, 0xAA, 0x6A, 0x6B, 0xAB, 0x69, 0xA9, 0xA8,0x68, 0x78, 0xB8, 0xB9, 0x79, 0xBB, 0x7B, 0x7A, 0xBA, 0xBE,0x7E, 0x7F, 0xBF, 0x7D, 0xBD, 0xBC, 0x7C, 0xB4, 0x74, 0x75,0xB5, 0x77, 0xB7, 0xB6, 0x76, 0x72, 0xB2, 0xB3, 0x73, 0xB1,0x71, 0x70, 0xB0, 0x50, 0x90, 0x91, 0x51, 0x93, 0x53, 0x52,0x92, 0x96, 0x56, 0x57, 0x97, 0x55, 0x95, 0x94, 0x54, 0x9C,0x5C, 0x5D, 0x9D, 0x5F, 0x9F, 0x9E, 0x5E, 0x5A, 0x9A, 0x9B,0x5B, 0x99, 0x59, 0x58, 0x98, 0x88, 0x48, 0x49, 0x89, 0x4B,0x8B, 0x8A, 0x4A, 0x4E, 0x8E, 0x8F, 0x4F, 0x8D, 0x4D, 0x4C, 0x8C,0x44, 0x84, 0x85, 0x45, 0x87, 0x47, 0x46, 0x86, 0x82,0x42,0x43, 0x83, 0x41, 0x81, 0x80, 0x40 };