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Buginfo.txtFiling a useful bug report: There's a few simple things you can do to help us deal with your bug report more effectively. Before reporting, check any recent bug reports on the ZSNES boards, read the readme about unsupported chips, and the bug tracker at First, We need version and port. It isn't helpful for us to test a game that's "broken" if you are using 1.17b, and don't tell us that fact, because we may have fixed it in 1.20 or later. Also, report whether you are using ZSNESW, ZSNES linux, or ZSNES DOS. Rarely, a problem is port specific, but reporting the port used up front makes it much easier to get a person with the proper port to test. Second, a detailed name of the game is helpful. It is common for a game to act different in different regions. By explaining you're using a Us, European, or Japanese version, you make testing signifcantly easier, because we can test the exact game, rather than picking which "Puzzle Bobble"
Multi.txtNote: This list does not include sports game (since they're easy to recognize and most of them are multiplayer) This list does not include games with only 2P alternating modes and also games that requires the SNES Mouse/Super Scope. This list is also incomplete. You can find the latest list at Dec 25,2000 - Added 2 entries courtesy of Drake Nov 19,2000 - Added 2 entries courtesy of kLoNe Nov 15,2000 - Added 1 entry courtesy of kLoNe Nov 14,2000 - Added 1 entry courtesy of kLoNe Nov 11,2000 - Added 27 entries courtesy of Simon Belmont Aero Fighters Art of Fighting 1 & 2 Battletoads in Battlemaniacs Battletoads vs DoubleDragon Brawl Brothers Brutal: Paws of Fury Captain Commando Clayfighters 1, 2 and Special Edition Contra 3 Darius Twin Double Dragon 5 Dragonball Z Super Butoden 1-3 Dragonball Z Hyper Dimension Faceball Fatal Fury 1, 2, & Special Fighter's History Final Fight 2 & 3 Ghoul Patrol
Netplay.txt *** FOR SMOOTH NETPLAY, IT IS REQUIRED THAT BOTH SIDES HAVE FAST COMPUTERS. (LOOK BELOW FOR REQUIREMENTS) IF ONE SIDE HAS A SLOW COMPUTER (EG. 200MHZ) WHILE THE OTHER HAS A FAST ONE (EG. 800MHZ), THE SLOW COMPUTER'S LOW FRAMERATE WILL BOG DOWN THE FAST COMPUTER, CAUSING POOR FRAME RATES ON THE FAST COMPUTER. IT IS ALSO STRONGLY RECOMMENDED THAT YOU KEEP LATENCY AT 3 (OR REDUCE IT TO 2 FOR FAST PACED PLATFORM GAMES), ALLOW UDP CONNECTIONS, AND KEEP BACK BUFFER ENABLED. If you have Windows 95 and you are getting a init failed error, you should download and install the Winsock 2.0 update for Windows 95 at this URL: *** Note: Do not update the above if you do not have Windows 95 Also, the higher than ping time, the worse the netplay experience since ping times measure the time it takes for data to get to the other side and back. Yo
Readmew.txt ZSNES by zsKnight, _Demo_, and Pharos ZSNES is a Super Nintendo Entertainment System emulator written mostly in assembler. We would really like to thank the snes9x team for all their help and also for an excellent snes emulator. We also wish them the very best of luck! --------------------------------------------------------------------------- Table of Contents --------------------------------------------------------------------------- 1.) What's New 2.) Disclaimer 3.) System Requirements 4.) Things you should know about ZSNES (Updated v1.00) 5.) Current Progress 6.) Future Progress 7.) ZSNES Default Keys 8.) Extra Pop-Up Menu (F1 Menu) 9.) Configuration File (ZSNES.CFG) 10.) Cheat Codes 11.) Extra Features (SNES Mouse/Super Scope/SuperFX/DSP1/MultiTap/IPS) 12.) Bugs Section 13.) Contact Information 14.) The Debugger 15.) Error Codes 16.) Credits
Whatsnew.txtWhat's New : ------------ v1.31b All ports --------- - Fixed Super Punchout, now working [zsKnight, _Demo_] - Fixed SD Gundam GNext again [_Demo_] - Final Fantasy Mystic Quest now works again [zsKnight] Win v1.04 --------- - Fixed grayscale toggle [pagefault] - Updated icon again for black backgrounds [enigMa] Linux v0.31 ----------- - Now compiles and runs on QNX6 systems [TheAlien] v1.31 All ports --------- - Fixed Mode 4 offset bug (Fixes Bust-A-Move, Puzzle Bobble possibly others) [zsKnight] - Emerald Dragon is now working [_Demo_] - Fixed Last Bible 3 DMA problem (Thanks to SNES9x for the info) [_Demo_] - Fixed Super Robot Was Ex (Thanks again to SNES9x for the help on this) [_Demo_] - Moved disable SPC emulation option to sound menu where it should be [pagefault] - Fixed W
Wingui.txtTable of Contents 컴컴컴컴컴컴컴컴 I. ) The Game Menu II. ) The Quick Menu (Arrow Menu) III.) The Config Menu IV. ) The Cheat Menu V. ) The MultiPlay Menu VI. ) The Misc Menu ---------------------------------------------------------------------------- Note : If any windows exists in the GUI field, pressing ESC always closes the top-most window Note : Pressing ESC when no window is active is equivalent to RUN. It will not function if no game is loaded Notes on the filename box where you can manually type in the filename: - Typing text into the box would automatically seek to the closest matching filename in the box where the file selection cursor is located - When you press enter with text in the box without any '\' or ':' in the filename, ZSNES will first look for a directory matching the text and changes its directory if one is found. Otherwise, it will load the current file or directory highlighted by the selection curso
Zsneswfaq.txt_[ ZSNES Windows Frequently Asked Questions ]______________________________ [GENERAL ISSUES:] Q: Why does ZSNESw crash and give me an error with dinput.dll? Q: Why do I get a black (or corrupted) box when I start up ZSNESw? Q: Why in the GUI under Config/Options are some of the choices gone? Q: How do I use CD-ROMs with ZSNESw? Q: Why is netplay choppy/slow? [SOUND COMPATIBILITY ISSUES:] Q: Will ZSNES Windows be able to use my sound card now? It wouldn't work for me in the DOS version. Q: How come I don't get any sound? Q: ZSNES Windows tends to have some static when playing games is there any way to remove it? Q: How come stereo is reversed? [VIDEO ISSUES:] Q: Why do I get a dark line every quarter inch roughly on my screen when I Q: In the Video section where I set my resolution what do those letters stand for to the right of the resolution? Q: Will ZSNES Windows support a 3DFX graphics mode? Q: Are there transparencies in ZSNES? Q: How c

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